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Tuesday, October 30, 2007

Three Basic Phase






Opening


The objectives in the opening are to develop the pieces and to get the King into safety. Since there are eight pieces in the initial position, their development takes eight moves. Adding two Pawn moves to let out the line pieces (Bishops, Rooks, and Queen) gives a minimum of ten moves for development.
In the diagram, White has used the first eight moves to move four Pawns and develop all four minor pieces. Black has used the first seven moves to move three Pawns, develop three minor pieces, and castle.
The White pieces generally have a small advantage in the opening, since they move first.

Middle game

Both players have made another 13 moves. The material is still equal, but Black has a small weakness on a7/b6 which White will exploit. The next few moves will focus on this weakness.
The middle game is the phase where the creativity of both players takes hold. It is also the phase where most games are won and lost.

Endgame

White has managed to win a Pawn on the queenside. Although there are many difficulties to overcome, White has a winning position.
White will now try to advance the a-Pawn to a8, where Black will have the choice between letting the Pawn promote to a Queen or sacrificing the Rook for the Pawn. In either case White's material advantage will be sufficient to win the game easily.

Thursday, October 18, 2007

Introduction to the Rules of Chess






Chess is a board game played by two opponents called White and Black. The goal of each player is to attack the opponent's King so that it has no escape. Players take turns moving one piece at a time to strengthen their own position and to weaken their opponent's.
The chess pieces are symbolic of a medieval army. Each player starts with a King and a Queen (the monarchy), two Rooks (the castle), two Knights (the horsemen), two Bishops (the church), and eight Pawns (the foot soldiers).
The picture shows what the pieces look like in most diagrams.





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Sunday, October 14, 2007

BASIC OPENING STRATEGY


Here are a few basic strategies: Certainly as a beginning player, open with one of the two center pawns, the pawns in front of your king and queen. By moving that center pawn forward two square, you take control over a part of the center and you actually have a threat... to move the other center pawn forward two squares! The idea is simple. Every early move should try to take better control over the center of the board.

Control the center

All of your early moves should aim to take control over the center (the d4,e4,d5, and e5-squares) ... usually by develop a piece, preferably in a way that threatens something... perhaps an opponent's piece or to take firm control over the center.
Knights before Bishops

As my uncle used to say, "Knights before Bishops, Knights before Bishops, Knights before Bishops." Most of the time, it is fairly clear where the knights ought to be developed. The best squares for the bishops become apparent only a bit later. So make my uncle happy and move your knights before you move your bishops!

Develop before you attack

Try not to move a piece more than once in the opening... unless you can capture something or gain something important. In other words, don't start attacking until all or at least most of your pieces are developed.

Don't bring your queen out early

Make sure that you do not bring your queen out early. If you do, you may lose it or at best lose time moving it around when your opponent attacks it. Wait with your queen until you are sure you know where it's going.

King safety

This should be obvious, but many beginners forget about safeguarding their king. Lose your king, and you lose the game! So make it a priority to castle early unless you have a very good reason to do something else. In most games, players castle kingside because it's easier to defend. Castling queenside leaeves the king a bit more exposed. If you do castle queenside, you will often want to take time to move the king from c1 to b1 for added safety. Even on the kingside, it is often a good idea to make the king safer by moving it from g1 to h1.
And do not sacrifice material until you know you are getting something valuable for it! If someone take one of your pawns, or pieces, most of the time... TAKE BACK!
The above diagram shows a powerful setup for all of white's pieces. You are unlikely to achieve such a fine position against a strong opponent, but it is very useful to have a plan!








Sunday, September 9, 2007

Important steps when learning how to play chess




First of all, identify the skill that needs to be taught or relearned. Identifying what it is you want to learn or teach is a key step. One's goal must be clear and precise. Second, do not allow yourself to become overwhelmed with the idea of playing chess. These skills have been taught over and over for years and can continue to be utilized in our world today. With a little practice you can become successful and accomplish your goal. If you defeat yourself before you even begin, the battle is already half over and you will not find yourself on the winning side. And third, take little steps towards your new goal. Do not expect yourself to learn how to play chess on your first try. Set small, do-able goals that aid you in accomplishing your skill. For example, if you want to learn how to type, set a small goal of practicing typing for ten minutes a day. Set a short term goal of being able to type 20 words per minute in a month from now. Small manageable goals will lead you to success and soon you will master your desired skill. Discover for yourself what motivates you; what you are interested in and how you can accomplish your goals. No matter whom you are or where you live, it is never too late to learn or relearn a skill that will benefit yourself as well as others around you. So get started now!!! The sky is definitely the limit!!!

Tuesday, September 4, 2007

Why Play Chess


"Chess is a game of imagination and strategy, one that provides rules, order and opportunities for intellectual growth.
Chess teaches a skill that can be applied to other aspects of life. For example, it teaches one to plan carefully in advance, to visualize various situations before making a move, and the importance of patience. How many of us have acted without thinking and then wished we could take back our actions? Well, the game of chess will quickly teach a child to analyze before acting. There have even been studies which support the claim that chess improves a person's organizational and analytical skills."
- Gadfly (The advantages of learning the art of chess)

Wednesday, August 29, 2007

The Simple Tips to Win The Games



No one plays chess with the objective of losing! Chess players have different opinions on lots of questions: Which is better, 1.e4? 1.Nc3?....etc; Who was the greatest player of all time?; Is blitz play good or bad for your overall game?
One question has an answer that everyone agrees on: Which is better, winning or losing? We've all heard the quote, 'A good loser is still a loser'. It's better to be a winner.
Here are a few tips to start you off you on the winning path. Knowing them is no guarantee that you'll win, but not knowing them is a sure guarantee that you'll lose.

1. Learn the Basics : The principles of good chess are presented in our second Essential, called Basic Chess Concepts.The Tools: Basic Chess Concepts. The most difficult to master are Tactical Play
Tactical Play and Positional Play
Positional Play. These principles are second nature to all good chess players. If you expect to win, you must know them.

2. Don't Lose in the Opening : This is the only winning technique that we'll discuss in negative terms. You only win in the opening when your opponent makes a terrible tactical mistake, a '??' move. If both opponents play the opening correctly, neither will win. One player might get a solid advantage, maybe even a winning advantage, but it must be converted to a win in the middle game or endgame.

3. Win in the Middle Game : Most chess games are won and lost in the middle game, where your imagination is your greatest ally. Whether formulating a deep plan or calculating a tricky combination, you need to be well rounded in all facets of this most difficult phase. The Basic of The Middle Game are pattern recognition, combinations, plans, double attacks, open lines, King safety, Pawn structure, and piece placement. Your imagination will be even more powerful if you possess the fundamentals of chess knowledge.

4. Win in the Endgame: Some of the most difficult positions have the fewest pieces. How can you expect to handle 32 pieces when you have trouble with 5 or 6? The Elementary Endgames are forced checkmates like King and Queen vs. King, Pawnless endgames, a single piece against a lone Pawn, single pieces of equal value with a lone Pawn, and King and Pawn vs. King. Everyone tells you that endgames are important, but few players ever study them. Be different! An hour spent on the endgame is worth more than an hour spent on the openings.